The Matrix Online was supposed to be the ultimate capstone of that promise a persistent metaverse where the saga could grow, twist, and iterate forever. The Wachowski sisters named the MMO as the canonical successor to the trilogy, so for a crop of newly-minted fans captivated by transhuman potential, a subscription was a no brainer.īut you probably know the story from here. The Matrix's two muddled sequels lacked the watershed, mind-bending clarity that elevated the original, and by 2005, the franchise's zeitgeist had thoroughly passed through the nervous system of American society, leaving only a chittering niche of diehards behind. The Matrix Online earned middling reviews and a small, negligible playerbase upon release, and when it was mercifully snuffed out of existence, nobody really seemed to notice. But the passage of time has been kind to the pop relics of the early 2000s and right now, we are once again living through a hot flash of Matrix mania.
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